A multidisciplinary technology studio bringing ideaS from concept into the real world.

About
We are an immersive technologies company. We create, re-imagine and re-live artwork through the journey of the artist or the artist’s estate. We bridge the intersection between the physical and digital world. Our goal is to make art relevant and accessible in our present day by telling your story.
The leadership team combines 8 decades of experience working in the fields of arts, architecture, software, immersive technologies, and production. We offer bespoke solutions across projects of varied sizes and budgets.
PROJECTS
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The TAP Art Generator (2023)
The TAP Art generator is a web-based interface/co-creation portal created in collaboration with lead agency Ppurpose for Growing Home, an initiative by the National Arts Council of Singapore to create greater awareness of art in the daily lives of Singaporeans. Visitors were able to co-create unique digital artwork with local artists. Emerse also worked on the overall exhibition designs for both - The Arts House and One Punggol.  - With Ppurpose
Design Exhibition
Immersive Social Tech
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abundance #1, #2, #3 (2023)
Created in collaboration with Studio K to celebrate the 25th anniversary of Kumari Nahappan's iconic saga seed artwork series, "#abundance #1, #2, #3" takes the idea and the form into a new, more expressive digital future.
Storytelling
Asset Creation
Collaboration
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Bahay na Bato (2022)
Bahay na Bato sets out to demonstrate the look and feel of localised asian digital assets for virtual production.
Storytelling
Asset Creation
Game Creation
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Accelerated Intimacy (2021)
Accelerated Intimacy is an interactive digital recreation of Sarah Choo's seminal show of the same name, and the game engine based version of the experience allows visitors to immerse themselves within the liminal nature of  the artwork with ominous music and conversations soundtracking your journey. - With Sarah Choo Jing and Yeo Workshop
Game Creation
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Sometimes I (you) don't dive hard enough (2021)
This gamified work allows the viewer an interactive journey of driving through an imagined city at night where art is stretched across the city-scape as huge billboards on buildings and has a-less-than-subtle nod to the vapourwave internet aesthetic of the 2000s, right down to the rumbling 80's inspired synth soundtrack. - With Wong Lip Chin and Yeo Workshop
Storytelling
Game Creation
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abundance #1, #2, #3 (2023)
Created in collaboration with Studio K to celebrate the 25th anniversary of Kumari Nahappan's iconic saga seed artwork series, "#abundance #1, #2, #3" takes the idea and the form into a new, more expressive digital future.
Storytelling
Asset Creation
Collaboration
Learn more
Bahay na Bato (2022)
Bahay na Bato is a digital asset that sets out to demonstrate the look and feel of localised assets because it is rare to see ones that are immersive. Bahay na Bato shows that the creation of virtual environments is possible through storytelling in game creation to develop an asset.
Storytelling
Asset Creation
Game Creation
Learn more
The TAP Art Generator (2023)
The TAP Art generator is a web-based interface/co-creation portal. Visitors were able to co-create unique digital artwork with local artists.
Design Exhibition
Immersive Social Tech
Learn more
TEAM
Shoba Gayathri Nahappan
CEO
Shoba is an Art Advisor focused on art education and arts and health based in London. She currently sits on the Dean’s Advisory Board of New York University’s Steinhardt School.
Teo Ken-Hin
Chief Design Officer
Ken was trained at the prestigious Architectural Association in London and has worked on a multitude of design projects of various scales from products to buildings.
Dave Overton
HEAD OF SOFTWARE
Dave is the Founder and CEO of Symph, a software design and development company in Cebu City, Philippines.
Mark Cabaluna
Head of Technology
Mark has 28 years of experience in the fields of video and audio pre and post-production. He is also a recipient of national honours and awards in the Philippines.